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Geforce screen capture
Geforce screen capture












geforce screen capture geforce screen capture

Graphics level being used: OpenGL 4.6 (primary GPU’s maximum) Redraw scene when viewports are exposed: On Windows Main Display attached to adapter port # 0 > Accelerated graphics device with 4 adapter port(s) Primary display and OpenGL: NVIDIA GeForce RTX 3090 (NVidia) Memory: 24GB, Driver date: 6-8-2021 (M-D-Y). Windows 2 SR0.0 or greater (Physical RAM: 1.3e+02Gb)

geforce screen capture

It does not occur in other apps, 3D shaded rotations in Blender record accurately. Have tried both Arctic and Shaded modes, same result.

geforce screen capture

Using Nvidia Shadowplay on GeForce to record the screen to a video, during the recording all is normal, on playback of the recording, once 3D motion begins, the recorded videos start to strobe with false colors on gradients.














Geforce screen capture